Playora is an iOS and Android app allowing you to play PC or Flash games on a phone/tablet, or stream content from a PC or phone/tablet to a Smart TV.
Challenges included low-latency video encoding, so games could be played without any noticable lag, and DLL injection coding, effectively hijacking a game or app’s visual and audio output from within the app itself, rather than simply recording the screen.
Bird’s the Word is a novel word search game for MindJolt/SGN. Probably one of the first mobile games to really use Facebook integration to good effect – players could challenge each other, earn achievements and see their ranking amongst their friends.
We partnered with Moyo Studios, who presented a lovely flat-shaded vector cartoon style. The only downside to this game was the licensing of the “Bird’s the Word” theme tune, which gradually drove us all insane during development!
We also ported the project to Flash, so we could offer the game on the Facebook site itself. Both mobile and Facebook versions were really popular, and the mobile version pushed the 1st-gen iPhone and iPad hardware to the limit.
A six month labour of love (read “made no money at all”), Gridrunner++ was a conversion of Jeff Minter’s classic game. Initially ported to ancient mobile phones running J2ME (through careful use of magic, alchemy and ritual sacrifice), the game was built using my own cross platform engine; allowing the game to also run within web browsers running Java and Flash. The Flash version also had an outing on Facebook, where it contained a graphical highscore table showing how your score compared with those of your friends.