At Branching Narrative, we’re looking to reuse our extensive branching video engine in as many different ways as possible. One of these areas is quiz games – we’ve set up a number of examples of these on scoremorefun.com, including a random 10-questions-from-30 game, an observation game and a grammar game.
At the end of the game, players can post their scores on Facebook and Twitter, providing a potential viral element.
Cannonball Bingo is as far away from traditional, grannies-with-dobbers Bingo as you can get! The game is packed full with power-ups, mini games, collectables, bonuses, all within 12 different worlds. We been worked on this game between 2016 and 2019, initially releasing the game on iOS, Android and Facebook, then adding new levels and features via DLC.
Bird’s the Word is a novel word search game for MindJolt/SGN. Probably one of the first mobile games to really use Facebook integration to good effect – players could challenge each other, earn achievements and see their ranking amongst their friends.
We partnered with Moyo Studios, who presented a lovely flat-shaded vector cartoon style. The only downside to this game was the licensing of the “Bird’s the Word” theme tune, which gradually drove us all insane during development!
We also ported the project to Flash, so we could offer the game on the Facebook site itself. Both mobile and Facebook versions were really popular, and the mobile version pushed the 1st-gen iPhone and iPad hardware to the limit.
Developed for iOS and Android, without any sort of design other than the coke-fuelled whimsy from Tauntr.com’s execs, Streaker features full male and female nudity, cops with tazers, dancing cheerleaders and the Lawnmower of Death!
EndZone is an American football-themed dance game for iOS and Android, produced for those crazy dudes at Tauntr.com. As well as the usual beat-tapping, the game involves swipes and drawing shapes in time to the music.
A six month labour of love (read “made no money at all”), Gridrunner++ was a conversion of Jeff Minter’s classic game. Initially ported to ancient mobile phones running J2ME (through careful use of magic, alchemy and ritual sacrifice), the game was built using my own cross platform engine; allowing the game to also run within web browsers running Java and Flash. The Flash version also had an outing on Facebook, where it contained a graphical highscore table showing how your score compared with those of your friends.